A modal editor, written in Odin end‑to‑end.
Vim-style editing with an LSP client, a DAP debugger, Flutter hot
reload and AI chat built in. One core/ compiled natively into Linux,
macOS and Windows frontends — and to WebAssembly for the browser.
Features
Modal editing
Vim motions, operators and chords, multiple cursors, folding, persistent undo, registers.
Language servers
Diagnostics, go-to-definition, hover, completion, signature help, references and symbols.
Debugger
DAP via lldb-dap: breakpoints, stack, locals, watches and a memory view — plus Dart/Flutter through the VM service.
Run & hot reload
:runlaunches native binaries, Flutter with hot reload/restart, or plain Dart.Panes, tabs, sessions
Splits and tabs, floating panes, and project sessions that restore layout, breakpoints and folds.
Find anything
Fuzzy file picker, command palette, project-wide grep, ctags jumps, inline git diff.
AI chat
A chat pane driving the
claude,codexorgeminiCLIs, with permission prompts.Scriptable
Lua 5.4 scripting, native plugins through a versioned C ABI, and fully remappable keys.
Syntax highlighting
C, C++, Odin, Rust, Dart, Swift, Lua, Python, Ada, Markdown, YAML, HTML, CSS, JavaScript, TypeScript.




Platforms
Linux
XCB and Wayland in one binary, Cairo/Pango drawing, OpenGL ES renderer.
macOS
AppKit + CoreText, with a Metal renderer.
Windows
Win32 + Direct2D/DirectWrite, with a D3D11 renderer.
Browser
The same core as WebAssembly on a canvas. Try it here.
The browser demo is editing-only: files live in your browser's private
storage (:open / :export move them in and out). Run the
companion editor-daemon locally and the same page edits your real files
and runs language servers, git, the debugger and AI chat.